![]() ![]() While you can upres and apply filters and stuff in emulators, it's not the same unadulterated experience, and sometimes causes glitches here and there, specially input lag. Research a bit: CRT televisions and Professional Video Monitors are THE BEST way to play and enjoy classic retro games, since those games were natively made for that tech, and use their resolution. I dunno why people won't let him make his hack HD. That's the only change that should be done, the rest is pretty great! Yeah, my personal suggestion is to revert the lifebars back to the original locations, and then keep everything else the way you have it, and it would be pretty perfect. And really play on it - it's generally pointless. Would developers use all available screen space, knowing that part of the image can be clipped? In addition, you need to try very hard to find such an old TV, on which there may be problems with overscan. I will repeat once again - the fighting games from Capcom used the identical resolution horizontally. Extending the stage is fine, but putting the energy bars so close to the edge is risky. I think the point is that although this patch would look great on an emulator or a modern HDTV, an older CRT would have overscan which would cut off the sides, so even if you can use the whole resolution then you don't want anything essential to be right on the edge. Together with these files there is readme.txt, where it is written what and how to do. ![]() I'm supposed to insert them into the iso? Is it possible you can make xdelta patches for MKT and UMK3? I don't know what to do with those files. They also compare the original sprites of Cyrax and Sub-Zero with their new 3D models.Quote from: MathUser2929 on June 06, 2017, 09:00:06 AM These screenshots showcase some of the characters, as well as some of the stages. This is a really old version (that uses Unity Engine) and, obviously, does not represent the quality of the final product.Įyeballistic has provided us with the following exclusive screenshots. Lastly, you can go ahead and download the prototype version of the Mortal Kombat HD Remake. We’ll even remake all of the music by giving it a modern cinematic sound that incorporates real instruments.” The characters and stages will get a face lift to 4K resolution and 60 frames per second gameplay action through the power of Unreal Engine 5. Of course every fatality, brutality, friendship and animality will be there too. “We’re planning to painstakingly recreate every detail of every stage and character in glorious 3D. Do note that the goal is to remake the first three games, and not Mortal Kombat Trilogy. ![]() The team will recreate in 3D all characters and stages. These new HD remakes for all three Mortal Kombat games will be using Unreal Engine 5. The team hopes that if enough players sign it up, it will “ force” Warner Bros to green-light the HD project. In order to spark some interest, Eyeballistic has launched a petition. Furthermore, the team revealed some brand new screenshots that you can find below. And, from the looks of it, Eyeballistic will repitch this project to Warner Bros. In 2018, we shared some details and screenshots from the cancelled HD remakes of the first three classic Mortal Kombat games. ![]()
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